Interviews

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Exclusive Interview with 13AM Games About Runbow Deluxe Edition

Runbow Getting Re-Released As Ultimate Editions Originally released in August of 2015, Runbow is…
Gurumin Gang at Nintendo V3

Exclusive Interview with Mastiff – Gurumin: A Monstrous Adventure 3D (3DS eShop)

MyGamer Exclusive Interview With the Publisher Behind Gurumin: A Monstrous Adventure 3D Founded in…
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Exclusive Interview with High Voltage Software – Conduit 2

Based out of Hoffman Estates, Illinois, High Voltage Software has been developing one of…
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Exclusive Interivew with the Developers of DOFUS (PC)

DOFUS is a long running MMO series that has recently seen a reboot of…
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Chris Taylor on Supreme Commander 2

  While Square-Enix is all about hyping Final Fantasy XIII right now, they’re very…
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Interview with The Beatles Lead Designer, Chris Foster

Nintendo has been working hard to push the idea of gaming for all ages. …
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Shane Bettenhausen on King of Fighters XII, Part 2

Here’s Part 2 of our two-part interview with Ignition’s Shane Bettenhausen, where we talk…
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Shane Bettenhausen on King of Fighters XII, Part 1

One of the industry’s most talked-about games in recent months is King of Fighters…
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Exclusive Interview with Sidhe Interactive for PSN’s Shatter

Game: Shatter Platform: PSN Developer: Sidhe Interviewed By: Zachary Gasiorowski – Editor in Chief…

An Interview with Maddox

The Best Interview in the Universe! So what do you get when Maddox, Lord…
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Exclusive Interview with Chair Entertainment

Chair Entertainment, a relatively new game developer, is preparing for its first game release…
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GuildCafe Interview

Recently, Nick McCavitt got the chance to talk with Jon Radoff, the CEO of…
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GuildCafe Interview

Recently I got the chance to talk with Jon Radoff, the CEO of Guildcafe…
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Exclusive Interview with Aksys Games

If you have never heard of Aksys Games before, you soon will. Based out…
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Free Games on the Go

By Nick McCavitt Hovr is a company that handles the distribution of mobile games…
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The Mark Interview

1. Firstly, could you introduce yourself to our readers?   Some questions have been…
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Civillization Chronicles interview.

Civ Chronicles interview with Bruce Campbell Shelley Conducted by Troy Goodfellow TG: Game ideas…
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Heroes of Might and Magic V: Hammers of Fate Q&A

Heroes 5 – Hammers of Fate Dwarf package Q&A Words from Fabrice Cambounet, Producer…
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Q & A With Sabotage’s Creative Director

Can you please give us a update to where you are in the development…
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Frag Dolls Interview

MyGamer – What is the overall objective behind the Frag Dolls, other than what…
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The Elder Scrolls: Oblivion – An interview with Pete Hines

One of the most hotly-anticipated titles for all fantasy role-players this Christmas season has…
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An Exclusive Interview with GBA Developers, Orbital Media

Interviewer: Zachary Gasiorowski, Handheld Editor Graham Scott: Scurge: Hive / Designer Dan Kratt: Scurge:…
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An Interview with Large Animal

Recently, MyGamer caught up with casual and web game developer Large Animal for a…
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Smart Bomb: An Interview with Core Design

As the Spring release of Sony’s eagerly anticipated foray into the handheld market approaches,…
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An Interview with Death, Jr. producer Chris Charla

For the most part, the child of a famous parent lives a life much…
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An Interview with BloodRayne’s Laura Bailey

Ever wonder about the person who lends their voice to some of your favorite…
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FIFA Interactive World Cup

Matija Biljeskovic wooed the Jacob Javits Center crowd with his stellar gaming performance in…
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An Interview with Sammy Studios

What better way to celebrate the Christmas season than by featuring an article on…
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Michael Strahan Talks Games

While at DigitalLife: GameON NY (read the GameON recap here), we had the opportunity…
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An Interview with Morgan Webb

April is a month to celebrate many things, Easter (at least this year), allergies,…
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Interview with Asia Carrera

What does a legend in the adult entertainment industry have to do with gaming?…