de Blob debuts

Clicking through the E3 Insider website, banners with high-powered guns, shiny bloodlusting swords, fast cars and freaky aliens littered the site. And then I came across a brightly colored blob character that looked like it might make the Pillsbury Doughboy laugh if you poked it. I was intrigued. Click. Of course, only such cuteness could be associated with the Wii (and also the DS). The game, called de Blob, features a cutesy rolling gelatinous ball that absorbs colors of enemies and ink to paint a colorless world, and bring it to life. To paint the city, the blob ricochets off of buildings and trees with the flick of the Wiimote or DS stylus. Point combos are given for bouncing off multiple buildings for the player to build up their score. But the most interesting thing about the painting process, is that the different colors are associated with different instruments and sounds. So the music syncs with the masterpiece the player is creating.
 

“Gamers will be able to liberate the lifeless city of Chroma and create a collaboration of energy, music and color that is a reflection of each player’s gaming style.” said Steve Dauterman, senior vice president of product development.
 

Watching the E3 developer’s walkthrough video, watching de Blob was amusing, but became a little tiresome after watching the blob simply roll around with different colors in its wake. Still, it looks like it could be a game where it is interesting to play, until the novelty wears off. But the small bit of storyline de Blob has might keep it entertaining enough: saving the now monochromatic world from the I.N.K.T. Corporation, which has drained daily life of all of its fun, energy and music. de Blob also features a multi-player mode.
 

de Blob is developed by THQ Inc., and will be available worldwide February 2008. Keep coming back to MyGamer for more details.

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