PLAYISM is proud to announce that Momodora: Moonlit Farewell, the culmination of the Momodora series of Metroidvania games by Bombservice, will release on Steam on January 11, 2024.
Momodora: Moonlit Farewell is the culmination of the Momodora series, and takes place 5 years after the events of Momodora III. Momo, High Priestess of the village of Koho, is tasked to set off on a journey to save the world from demons, who were summoned by the ringing of a mysterious bell. Explore a fantastical world, purify demons with flashy attacks and Sigils, and uncover myths untold.
The Momodora series is a series of 2D exploration-heavy action games developed by the indie developer Bombservice since 2010. There have been 4 entries to the series so far, and it’s known for its gorgeous pixel art and quick, satisfying action. The previous game, Momodora: Reverie Under the Moonlight, has received critical acclaim, selling over 800,000 copies worldwide.
This newest entry to the series is a culmination of all the know-how the developers have accumulated over so many years of the Momodora series, and it’s designed to be enjoyed by both series veterans and newcomers alike.
The release date has been scheduled for January 11, 2024! Please wishlist the game while you wait.
Every stage you’ll explore is drawn in meticulous pixel art, and every character moves smoothly and dynamically with their own animations. The visual effects have also been improved from previous games, bringing the mystical and enchanting world of Momodora to life.
You can obtain “Sigils” from shops, exploring the map, or from certain events. Effects range from strengthening attacks or healing, to summoning magic swords to smite your enemies.
After you obtain a Sigil, you can activate or deactivate it whenever you like, so you can swap them on the run and customize your abilities to match your playstyle.
You can pick freely between the casual, lighthearted “Light” difficulty if you want a more laid-back experience, or the “Normal” difficulty if you’re looking for a challenge.
The Light difficulty also includes a toggleable Adaptive Difficulty feature that makes your character stronger every time you fall in battle.