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Starship Troopers: Extermination now available on console

Starship Troopers: Extermination

Incoming message from the United Citizen Federation! Today, Offworld—in collaboration with Sony Pictures Consumer Products, and Knights Peak— is proud to launch its 16-player FPS, Starship Troopers: Extermination, out of Early Access on Steam and onto PlayStation 5 & Xbox Series X|S consoles, and the Epic Games Store. In addition to its trademark explosive co-op multiplayer action, the 1.0 and console editions of Starship Troopers: Extermination are loaded with brand-new features, including the mighty Tanker Bug enemy directly inspired by the 1997 film, the new ice planet Boreas, and a solo play tutorial mode featuring none other than General Rico himself, Casper Van Dien. It’s time to join the Deep Space Vanguard, grab your rifle, and do your part — purchase Starship Troopers: Extermination on Steam, PlayStation 5, Xbox Series XIS, or the Epic Games Store for $49.99 USD today!

Starship Troopers: Extermination combines frenetic squad-based gunplay with base-building and resource extraction against swarms of diverse arachnid foes. Choose from six distinct classes and work together to complete objectives, acquire resources, build and defend your base, and extract critical materials in intense battles to secure the future of the United Citizen Federation. Leave no inch of ground safe for the Arachnid enemy!

Key Features:
-Console version! PlayStation 5 and Xbox X|S.

New Solo Play Tutorial Mode feat. Johnny Rico Reprised by Casper Van Dien – Chapter One of an all-new story featuring General Rico of the 1997 movie will introduce players to the different gameplay aspects of Starship Troopers: Extermination. Chapter Two to follow in post-launch updates!

New Planet: Boreas – Boreas was a toxic, frozen wasteland before it was hit with a Bug Meteor, allowing the Arachnids to evolve in this extreme environment. Join the first landing parties sent to explore its surface and destroy the frigid Arachnids!

New Enemy: The Tanker Bug – 1.0 finally introduces the iconic movie bug–These giant Bugs serve as armored assault units in the Arachnid army and are capable of swiftly decimating whole platoons of Mobile Infantry. When the Tanker emerges, it will require the whole team’s attention to take it out. It can be encountered in Company Operation missions.

New Galactic Front – Work as one army towards a common goal: Galactic Front provides new missions to Company members, connecting individual players to the broader Starship Troopers community.

-Victory Points earned by the entire community contribute towards different outcomes, affecting “Spoils of War” rewards and influencing the ongoing story of the Starship Troopers: Extermination universe.

New Companies – Players can now build their own Company of dedicated Troopers, just like Johnny Rico and his Roughnecks. Within each Company, players work together to achieve goals on the Galactic Front via special Company Operations. As a Company Member, you can:

-Join Company Operations—missions created by your Company’s Officers
-Earn Victory Points and contribute towards the overall Galactic Front Campaign
-Uncover Intel for your Company, which is used by Officers to create new Operations
-Find comrades that suit your playstyle

-Cooperative Gameplay – Up to 16 players team up to defend their base, complete objectives, gather resources, and squash every Bug in sight

-Six Playable Classes – Ranger, Sniper, Demolisher, Guardian, Engineer or Medic — how will you choose to do your part?

-Build Defenses – Construct walls, defense towers, machine-gun turrets, and more using resources harvested from planetside refineries.

-Persistent Bug Corpses – With the Carnage system, every dead Bug’s corpse litters the battlefield, creating new paths and obstacles throughout the environment

“From day one, we’ve been chasing the target of creating the “authentic Troopers experience”. We poured over the source material to find the essence of what it means to be a Trooper in the Deep Space Vanguard and did our best to bring that to life” – Gareth Woods, Head of Marketing

“It’s been an epic journey through Early Access, and our squad has been nothing short of extraordinary. I’m so proud of what our team has been able to achieve on systems like Carnage, which is brand-new tech we weren’t even sure was possible. Seeing those bodies pile up and change the environment without performance being impacted is something to behold. But we aren’t getting too comfortable—this is just the beginning! We’re charging full speed ahead into the future, and we can’t wait to share what’s next for Starship Troopers: Extermination” – Peter Maurice, Project Lead.

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