Modus Games and developer Moondrop shared an in-depth look at the gameplay of upcoming 2D puzzle platformer, Degrees of Separation. Releasing on Nintendo Switch, PlayStation 4, Xbox One and Steam on February 14, 2019, players take control of two equally powerful characters as they manipulate heat and cold in tandem, traversing a lush environment rife with puzzles and exploring themes of closeness and separation.
Developed with both solo and co-op play in mind, Ember and Rime’s contrasting abilities require players to consider the actions of their partner just as much as their own. Individually – with Ember’s mastery of heat and Rime’s control of cold – their unique affinities allow them to traverse the world in very different ways. Together however, their powers take on an even greater impact, blending to create controllable gusts of wind, frozen rivers, or platforms where there previously were none.
Featuring a touching narrative penned by industry veteran Chris Avellone – acclaimed for his work on RPG classics like Fallout: New Vegas, Star Wars Knights of the Old Republic II, and Neverwinter Nights 2 – Degrees of Separation blends together a gentle-yet-powerful message about the magnetic potential of opposing forces, propelled by atmospheric puzzle-solving in a beautifully realized storybook world.
Degrees of Separation arrives on Nintendo Switch, PS4, Xbox One and Steam on February 14, 2019 for $19.99 USD.
Game Features
- 2D Adventure Platforming. Experience beautifully crafted 2D worlds with a deeply immersive art style based on the aspects of contrasting temperatures.
- Innovative Storytelling. Discover the potential of dual protagonists Ember and Rime and follow a complex story by acclaimed video game writer Chris Avellone.
- Environmental Puzzles. Navigate distinct worlds and solve complex puzzles to organically alter situations and surroundings.
- Cooperative Gameplay. Harness the powers of Ember and Rime in both single-player and cooperative multiplayer to interact with the environment in a variety of ways, both separately and as a team.
- Non-Linear Levels. Traverse through diverse landscapes that each introduce a new game mechanic, weaving together gameplay, narrative, and character progression.
Editor in Chief - been writing for mygamer,com for 20+ years. Gaming enthusiast. Hater of pants. Publisher of obscure gaming content on my YT channel.
- Twitter @ZackGaz
- youtube.com/@ZackGaz
- Personal blog at: https://squallsnake.com/
- BuyMeACoffee: https://www.buymeacoffee.com/zackgaz
- Patreon: https://www.patreon.com/squallsnake
- Twitch: https://www.twitch.tv/squallsnake7
- I am the EiC of: https://www.MyGamer.com/
Leave a Reply